Even still, Tekken Characters still played similarly to how they do in Tekken games, with each limb bring mapped to one of the main face buttons and combos working similarly to Tekken games as well. The gameplay style and artistic direction of Street Fighter X Tekken was more or less in line with what fans of Street Fighter would expect, with the more cartoony looking characters and very fast, flashy animations. As such, Capcom has gone down this road more than a couple of times over the years, their perhaps most prominent example of which is Street Fighter X Tekken. Just give them a fighting system that respects the sensibilities of both games, include the most popular characters from each, and maybe throw in a story about interdimensional time travel or any real reason to get different characters together, and boom, you have a solid cross over fighting game. It might sound odd, but honestly gamers don’t need much to make it work. However, one idea that has only been explored too rarely in the fighting game world, is the crossover idea.Ĭrossovers are a great way to keep franchises relevant with new iterations, but also inject new energy into them with spirited experimentation and fresh ideas. Even still, these games continue to carry on with consistently outstanding iterations.
So much so, that long-standing fighting game franchises like Mortal Kombat, Street Fighter, Guilty Gear, and Tekken, have largely been brought to their logical conclusions in terms of how tightly their inherent characteristics can be toned, and how far their essence can be taken. (My marketing view is that TK7 and SFV are selling very well, so there is no opportunity to drop TK x SF on the market).The past decade has been covered with an absolute avalanche of fantastic fighting games. What percentage of you are really waiting for "TEKKEN x Street Fighter"? Now if we could only get Rockstar to admit that Agent is officially canceled. Officially canceling the game, however, does let fighting game fans move on. It’s a shame that the game will never release, as several people told Harada they were still excited for it when he asked about the game in a Twitter poll in 2019. That makes it much harder to justify releasing another game, while Tekken 7 is still doing so well.” But Tekken 7 is very successful as a service game with its DLC.
“Traditionally, the life cycle of a fighting game is very short – maybe one or two years and then you make a sequel. Harada had previously said that making Tekken X Street Fighter was harder to justify given the success of Tekken 7. We were pretty confident.”Harada also said that while he would like to have shown off the models and concept art the team had, it can’t happen without Capcom’s permission. I wanted to show you guys all the characters. “Wish we could show you the models and stuff. “We were working really hard on that, we really were,” Harada added. “We even had motions, which you can see reflected in Akuma.” “Development stopped but we got about 30 percent done,” Harada said in the latest episode of Harada’s Bar, his video talk show.
We’ve speculated on why in the past, but while Tekken series lead Katsuhiro Harada insisted the game was still in development, it was safe to assume the game was canceled.Īnd today, we got official confirmation that was the case. Tekken X Street Fighter, however, never released. It’s hard to believe now, but Tekken X Street Fighter was announced 11 years ago at the 2010 San Diego Comic Con alongside Capcom’s Street Fighter X Tekken, which would release in 2012 and was actually pretty good.